Allow to choose what kind of notification we will receive as a studio manager
Innokentiy Sokolov
And I also agree that Kitsu Notifications and Newsfeed are two separated entities and solves different purposes.
Newsfeed at the current state is a partly useless because:
- it doesn't update real time and always requires a manual page refresh.
- it doesn't notifies at all in any way so it's required to constantly check this page.
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Pete Draper
I would suggest in the studio manager / supervisor's preferences they have the ability to receive updates for ALL tasks but have filters to enable screening of only statuses of Done, CBB etc. On a medium project, searching for tasks which require attention is tough to find and putting search field entries every time is cumbersome. Please check how Cerebro works to get an idea on the notification system.
Frank Rousseau
Pete Draper: Sorry but I do not agree. For main users, you should use the news and do not look much for notifications.
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Pete Draper
Frank Rousseau: sorry but I disagree with your disagreement :) for supervisors and studio heads, at a glance notifications are essential when dealing with hundreds of shots and multiple tasks within each. Wading through the News feed takes a lot of time and there is a chance that something will be missed. Happened several times today as there isn’t a highlight to suggest something has been read already. The news feed, and / or the notifications to be honest, need to be modeless / as a side-panel as taking the entire page and forcing a refresh with hundreds of not thousands of items will seriously bog down the system. If the notifications system is redundant by the need feed, then I’d suggest enforcing the need feed’s usage by retiring the notifications and using the news feed as the main point of interaction with filtering etc.
Frank Rousseau
Pete Draper:
* Notifications are good for artists and should not be removed.
* What can be interesting is to send fewer notifications to supervisors (only mentions maybe).
* The newsfeed can already be filtered. There are too much data to treat them like notifications with a read/unread system.
* I don't understand what you mean by modeless
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Pete Draper
Frank Rousseau: mentions would be useful. Didn’t notice you can filter the news page but having a read / unread system will ensure that everything is noticed else it will get missed. Modeless - stays open either as a panel, floating or docked while the other UI is interacted with, eg blender’s outliner, Max’s scene explorer etc, opposite of modal which requires an interaction to select and close or close without a choice to return to the other UI, akin to what we have now.
Edit: the news feed is modeless to a degree, however having this integrated into the main UI would be useful and also I stand by a viewed / not viewed flag to ensure that the supervisor has seen everything. Note: it also doesn’t update to the current status if I change it - eg the last status was PR, I update it to Done; there is no change in the status. Now I understand that the news feed is good for filtering but determining the entire “viewed / not viewed” dilemma doesn’t work as the news feed filtering does not show the last status of a task - eg in the feed if a user replies and sets a task to Pending Review, I then mark it as done. Filtering the news feed for Pending Review shows the previous status suggesting that the task has not gone further than that. Perhaps an additional filter option would solve this to show only the latest status in the feed, so to show all tasks which are under PR, you’d filter by that and also enable latest task status. This should then show the desired result …?
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Pete Draper
Additional - showing the news stats, those stats should be selectable - eg if it says I have 57 marked as Pending Review, it should just show those with an option to filter them only if it’s the latest status.
Innokentiy Sokolov
Pete Draper: We are trying to solve this notification filtering issue for each member type with a Telegram notification bot but it's still a so-so solution as Custom Actions are broken/limited